Dec 25 2013

M.U.L.E. Returns Preview on YouTube

M.U.L.E. Returns Preview on YouTube featuring my music at the beginning of the demo!

Dec 25 2013

M.U.L.E. Returns on iTunes!

Howdy folks!

For those who are old M.U.L.E. game fans, there is a new version out at the Apple Store!
https://itunes.apple.com/app/mule-returns/id629126149

Thanks to Comma 8 Studios for doing up this project. M.U.L.E. has remained one of my favourite video games over the years. Cool part from my standpoint is my music remix is in the game! In the first version of the game, my Auralplane band name appears. In version 1.2 or later, you’ll see Rob Adlers listed.

One check in my musical bucket list has been achieved!

Very proud to be part of this project. Looking forward to doing more game projects in the future should they present themselves.

Jun 19 2013

Auralplane M.U.L.E. Redux a finalist in the M.U.L.E. Returns video game song contest!

We do things for fun. This is one of those cases. I’ve been a big fan of M.U.L.E. since it was released in the early 80′s on the Commodore 64.
Its an awesome game that still has a big fan base and active community of players.

Toronto based company Comma 8 Studios is working on a new release of the game called M.U.L.E. Returns. Recently they posted about a song contest, and my friend David Kruger (LeagueOfKruger) and I submitted in our arrangements for review. Lo and behold, my tune was the first of seven finalists to be posted this week! I thought, it’d be more fun if his tune made the cut as well… and it did! Day 2!

End of seven days there will be voting by game fans, etc. I’m looking forward to hearing the other entries too! This is what I call fun. :)

Link to my version on their website:
http://mulereturns.com/entry-1-auralplane-day-1-of-7/

Link to Dave’s version on the website:
http://mulereturns.com/entry-2-leagueofkruger-day-2-of-7/

Dec 09 2012

Kwartzlab Anniversary Celebration Photos

Here are some photos from recent Auralplane performance at Kwartzlab’s 3rd Anniversary Celebration in Kitchener, ON, Canada. Performed along with Schemafactor and Argyle Speedo. Photos by Karl Williams.

Please click this link to take you to the photo gallery.

Oct 14 2012

Auralplane performing at KWARTZLAB’s 3rd Year Anniversary Party – Kitchener, Oct 19, 2012

Auralplane performing with Argyle Speedo and Schemafactor at Kwartzlab’s Year Three Party! Come celebrate Kwartzlab’s success Oct. 19, 2012!
Please visit the weblink for more info and order your tickets!

http://www.kwartzlab.ca/2012/10/kwartzlab-year-three/

Nov 24 2011

Tools For 8 Bit Music – Dec. 11, 2011 – THEMUSEUM

December 11th, 1pm to 3:30pm

Come learn how to make video game music with four 8 bit music tool demonstrations on four platforms – Gameboy trackers, Vic20 MIDI, Petsynth, MSSIAH for Commodore 64. The world of 8 bit music is growing internationally, spawned by the love for old video game consoles and home computers of the 80′s and 90′s. What is supporting this movement is a growing number of music tools for the popular platforms. These demonstrations will cover some of the tools available and in development.

Instructors:
Jake Moolenbeek (DEADBEATBLAST) www.deadbeatblast.com
Leif Bloomquist www.leifbloomquist.net
Rob Adlers www.auralplane.com
Chiron Bramberger www.petsynth.org

Where:
THEMUSEUM – Kitchener, ON, Canada
www.themuseum.ca
Admission is the price of entry to the museum for the RAM exhibit.

Jake Moolenbeek
Subject: Video presentation on basics of tracking, old hardware/brief computer sound history etc.

Bio:
DEADBEATBLAST is a low tech, high energy audio/visual act from Ontario, Canada. A composer and visualist who’s work focuses on the generation imagery and sound using limited technologies. Re-purposed GameBoys and old computers are pushed to their limits to create heavy music and chaotic visuals. His music has been featured on many websites and internet charts, with dozens of performances over the last 3 years.

His lecture will explore chiptune and demo scene music, and some of the respective hardware that is used in it’s creation.

www.deadbeatblast.com

Leif Bloomquist
Subject: A new MIDI Interface for the Commodore VIC20 computer (1981).

Bio:
Leif Bloomquist has always been fascinated by the potential of electronic and computer-generated sounds and music. Classically trained in clarinet and percussion, he now composes using sequencing software while incorporating eclectic and home-built hardware.

His material can be heard in such diverse environments as on CBC Radio 3, ambient music festivals, gothic nightclubs, and churches. Leif is a founding member of the Independent Electronic Musicians Collective, and has released
five albums to date through his Schema Factor and Interweaver projects.

This presentation covers the motivation and history behind the history of the VICMIDI device, with technical details on its implementation and a demonstration piece.

www.leifbloomquist.net

Rob Adlers
Subject: Commodore 64 MSSIAH (with MIDI) Cartridge

Bio:
Rob Adlers (Auraplane) has had a fascination with electronic music and computers since an early age. Rob has performed and written pieces for many different genres, but has always had a love for electronic based music. A pilgrimage occurred in the mid-90′s to better understand the history behind electronic music and the sounds he was using. This led to web mastering for www.hughlecaine.com, and a dip back into keyboard history to the pipe organ age. This evolved into
the ORGANic Evolution series in Toronto (www.organicevolution.net). The side hobby that came from this exploration was repairing and restoring old keyboard instruments.

You can find Rob’s videos and music on Youtube, Reverbnation, CBC Radio 3.

www.auralplane.com

Chiron Bramberger
Subject: A demonstration of the original, and the latest version, of
Chiron’s PetSynth software for the Commodore PET computer (circa
1977-1984).

Bio:
Chiron Bramberger has a great affection for vintage computers, computer history, and music. After searching the software landscape for a music program for the Commodore PET, and found none that met his needs, he decided to create his own software. This program, PetSynth, allows the playing of the Commodore PET like a musical instrument. Chiron is currently working on a short animated film that incorporates music created using PetSynth, as well as other vintage computers and video games.

www.petsynth.org

Oct 17 2011

Welcome to the new Auralplane website!

Welcome to the new Auralplane website. Stories to come!

Rob